Tiefling Information

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Tiefling Information

Post  Fox on Sun Jun 19, 2011 6:09 pm

Tiefling, Sourced from Races of Destiny.

A tiefling is the descendant of a union between an infernal (Fiendish) creature and a human. Shunned and maligned by the world at large, tieflings maintain a low profile and make their livings as spies, thieves, assassins, or smugglers. Few find the “legitimate” world very appealing, and instead they blossom in the seedier side of society.

Tieflings are diametrically opposed to aasimars (see page 92), and the two have found themselves innately at odds for untold generations.
Some tieflings serve as mere soldiers for the dark powers, while others devise their own
selfi sh goals, seeing cooperation with infernal beings for mutual benefit.

Personality;

Tieflings have a well-deserved reputation for being conniving, sneaky, and underhanded. They are universally self-serving and only look out for number one. Some take their evil nature to an extreme and become champions of woe, despair, and violence. Most tieflings, however, prefer to skulk behind the scenes, using deceit and surprise as their primary weapons.

In rare instances, a tiefling fights her natural impulses toward evil and strives to do good (or at least not to cause harm). These repentant beings face persecution and mistrust from others of their kind.

Physical Description;

Tieflings appear human at a glance, although they all possess at least one unnatural feature that reveals their infernal heritage. At the least, tieflings have a disturbing demeanor or carry a whiff of brimstone about them, but most also possess small horns, red eyes, or needle-sharp teeth. In extreme cases, a tiefling may have a barbed tail or cloven feet. No two tieflings have the same appearance.

Relations;

Tiefl ings are universally reviled by members of almost every other race, good or evil. Most are persecuted and cast out from society when their true nature is revealed. In such a case, the outcast takes to the wild, dons a disguise, or, more commonly, works herself into a position of power and authority so that she can make her own rules. Tieflings find easier acceptance among evil races such as orcs, goblins, and gnolls, but only if they prove their own strength and power. As a result of this relentless rejection, tieflings view other races
as nothing more than chattel or pawns in their convoluted schemes.

Alignment;

Due to their infernal blood, almost all tieflings are evil. Whether rapacious and chaotic, self-serving and subtle, or adhering to a twisted and rigid sense of honor and lawfulness, few tieflings escape the taint in their blood that bids them toward evil.

Tiefling Lands;

Like other planetouched creatures, tieflings are too few in number to claim their own lands. However, they can be found almost anywhere,
particularly in evil and lawless lands where their lack of scruples is an asset. Tieflings typically crave power, preferring to pull strings from the shadows rather than rise to overt positions of authority.

Religion;

Most tieflings are too consumed by their own agenda to pay attention to religion. Those who choose to worship are devoutly dedicated to dark and infernal powers such as Hextor, Nerull, and Wee Jas.

Language;

Like aasimars, tieflings are largely raised among humans and speak Common as their primary language. The Infernal tongue comes naturally to them; some parents of tieflings have been horrified when their child’s first words sounded as if they had emerged from the Abyss. Tieflings learn several different languages during their wandering travels.

Names;

Most tieflings have human names, although one may acquire an infernal-sounding name, especially if raised by parents who accepted the taint of their offspring. Some tieflings take on multiple names and switch aliases numerous times during their lives to help them from being
hunted down.

Male Names: Gooruth, Kharkuk, Mexil, Takkak, Veximitron, Zarek.

Female Names: Cherrakia, Keberii, Seshra, Shalim, Nessis, Ventera.

Adventurers;

Subtle and devious, tieflings are natural rogues, striking from the shadows and manipulating the weak minded. Tieflings devoted to a dark deity become clerics. Martial tieflings become fighters or rangers, choosing humans and other good races as their favored enemies. Their naturally poor Charisma hinders most tieflings in learning the bardic arts, though a few are attracted to the idea of entertaining and thereby manipulating others.

Tiefling Racial Traits;

* +2 Dexterity, +2 Intelligence, –2 Charisma: Tieflings’ infernal heritage grants them quickness and cleverness, but others find their sinister aura unsettling.

* Outsider (native): Tieflings are outsiders who are native to the Material Plane. Unlike true outsiders, native outsiders need to eat and sleep.

* Medium: As Medium creatures, tieflings have no special bonuses or penalties due to size.

* Tiefling base land speed is 30 feet.

* Darkvision: Tieflings can see in the dark out to 60 feet. Darkvision is black and white only, but it is otherwise like normal sight, and tieflings can function just fine with no light at all.

* +2 racial bonus on Bluff and Hide checks: Tieflings are deceptive and stealthy.

* Darkness (Sp): A tiefling can use darkness once per day as a 1st-level caster or a caster of her class level, whichever is higher.

* Automatic Languages: Common and Infernal or Abyssal. Bonus Languages: Draconic, Dwarven, Elven, Gnome, Goblin, Halfling, and Orc.

* Favored Class: Rogue. A multiclass tiefling’s rogue class does not count when determining whether she takes an experience point penalty for multiclassing.

* Level adjustment +1.
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Fox

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